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Welcome to the Swords of Kos Fantasy Campaign Setting , a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on behalf of their masters, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. 

* WORLD OF KOS, overview of the world, the impact upon it of the Great Cataclysm, and a timeline; sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

* KOS CITY, an overview of the community that will be the starting point for many adventures and 50 specific places adventurers might visit in it, to include taverns, training halls, and temples (and which was designed to parallel the general sorts of places described in Skirmisher's Gold-bestselling City Builder ). 

Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,”  and can be used either in conjunction with them or on its own. 

* A section on 17 races native to the world of Kos, including Antaeans, Arachneans, Cynocephalians, Island Gnomes, and Myrmidons. 

* Sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

Welcome to the Swords of Kos Fantasy Campaign Setting , a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on behalf of their masters, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. 

* WORLD OF KOS, overview of the world, the impact upon it of the Great Cataclysm, and a timeline; sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

* KOS CITY, an overview of the community that will be the starting point for many adventures and 50 specific places adventurers might visit in it, to include taverns, training halls, and temples (and which was designed to parallel the general sorts of places described in Skirmisher's Gold-bestselling City Builder ). 

Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,”  and can be used either in conjunction with them or on its own. 

* A section on 17 races native to the world of Kos, including Antaeans, Arachneans, Cynocephalians, Island Gnomes, and Myrmidons. 

* Sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

Men & Monsters of the Aegean is Skirmisher Publishing's first title for the BASH Fantasy role-playing game system. It presents a dozen player character races and 30 types of monster, with multiple variants for many of them, all inspired by the myths and legends of the Classical world and each with an Adventure Hook and background information integrating it into the setting. 

New races include the hulking Antaeans, the Myrmidons who followed Achilles in the Trojan War, and the dog-head Cynocephalians. Monsters include everything from familiar creatures like the Cyclops, Manticore, Pegasus, and Sphinx to more exotic ones like the Drakon, Empusa, Hippalectryon, Ophiotaurus, and Sea Leopard.

Player's Guide to the Aegean  is Skirmisher Publishing's second title for BASH Fantasy! This sourcebook provides the information you need to create characters for the Swords of Kos Fantasy Campaign Setting  using the BASH Fantasy system. It accomplishes this by presenting the various playable races and backgrounds and providing you with the details you need to generate a character of that race, including the exciting new Antaean, Arachean, Bull Centaur, Cynocephalian, and Myrmidon.

Sail the wine-dark seas with this Mediterranean Campaign Map that depicts the lands surrounding the sprawling body of water! It is provided as a high-resolution JPEG that can be printed out in any standard paper sizes and is suitable for use with any fantasy or alternate history games set in this area, including the Swords of Kos Fantasy Campaign Setting . It was created by acclaimed fantasy artist/cartographer Francesca Baerald. 

This map is bounded by the Black Sea and central Europe in the north, the Persian Gulf in the east, North Africa in the south, and the Pillars of Herakles and the Atlantic Ocean in the west. States represented on the map, both with political boundaries and their national symbols, include Aigyptos, Amazonia, the Tetrarchy of Anatolia, Attica and the city state of Athens, Çatalhöyük, Gades the City of the Dead, the Kingdom of Lydia, the Magocracy of Mesopotamia, the Greater Peloponnese, the Republic of Rhodes, the Republic of Rome, the Grand Redoubt of Trinacria, the Kingdom of Tyre, and the Syndicracy of Zueri. 

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Welcome to the Swords of Kos Fantasy Campaign Setting , a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on behalf of their masters, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. 

* WORLD OF KOS, overview of the world, the impact upon it of the Great Cataclysm, and a timeline; sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

* KOS CITY, an overview of the community that will be the starting point for many adventures and 50 specific places adventurers might visit in it, to include taverns, training halls, and temples (and which was designed to parallel the general sorts of places described in Skirmisher's Gold-bestselling City Builder ). 

Welcome to the Swords of Kos Fantasy Campaign Setting , a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on behalf of their masters, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. 

* WORLD OF KOS, overview of the world, the impact upon it of the Great Cataclysm, and a timeline; sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

* KOS CITY, an overview of the community that will be the starting point for many adventures and 50 specific places adventurers might visit in it, to include taverns, training halls, and temples (and which was designed to parallel the general sorts of places described in Skirmisher's Gold-bestselling City Builder ). 

Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,”  and can be used either in conjunction with them or on its own. 

* A section on 17 races native to the world of Kos, including Antaeans, Arachneans, Cynocephalians, Island Gnomes, and Myrmidons. 

* Sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

Men & Monsters of the Aegean is Skirmisher Publishing's first title for the BASH Fantasy role-playing game system. It presents a dozen player character races and 30 types of monster, with multiple variants for many of them, all inspired by the myths and legends of the Classical world and each with an Adventure Hook and background information integrating it into the setting. 

New races include the hulking Antaeans, the Myrmidons who followed Achilles in the Trojan War, and the dog-head Cynocephalians. Monsters include everything from familiar creatures like the Cyclops, Manticore, Pegasus, and Sphinx to more exotic ones like the Drakon, Empusa, Hippalectryon, Ophiotaurus, and Sea Leopard.

Player's Guide to the Aegean  is Skirmisher Publishing's second title for BASH Fantasy! This sourcebook provides the information you need to create characters for the Swords of Kos Fantasy Campaign Setting  using the BASH Fantasy system. It accomplishes this by presenting the various playable races and backgrounds and providing you with the details you need to generate a character of that race, including the exciting new Antaean, Arachean, Bull Centaur, Cynocephalian, and Myrmidon.

Sail the wine-dark seas with this Mediterranean Campaign Map that depicts the lands surrounding the sprawling body of water! It is provided as a high-resolution JPEG that can be printed out in any standard paper sizes and is suitable for use with any fantasy or alternate history games set in this area, including the Swords of Kos Fantasy Campaign Setting . It was created by acclaimed fantasy artist/cartographer Francesca Baerald. 

This map is bounded by the Black Sea and central Europe in the north, the Persian Gulf in the east, North Africa in the south, and the Pillars of Herakles and the Atlantic Ocean in the west. States represented on the map, both with political boundaries and their national symbols, include Aigyptos, Amazonia, the Tetrarchy of Anatolia, Attica and the city state of Athens, Çatalhöyük, Gades the City of the Dead, the Kingdom of Lydia, the Magocracy of Mesopotamia, the Greater Peloponnese, the Republic of Rhodes, the Republic of Rome, the Grand Redoubt of Trinacria, the Kingdom of Tyre, and the Syndicracy of Zueri. 

Welcome to the Swords of Kos Fantasy Campaign Setting , a swords-and-sorcery milieu set in a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on behalf of their masters, nations strive to survive or dominate one another, and adventurers descend into the ruins in search of wealth and lost technology. 

* WORLD OF KOS, overview of the world, the impact upon it of the Great Cataclysm, and a timeline; sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

* KOS CITY, an overview of the community that will be the starting point for many adventures and 50 specific places adventurers might visit in it, to include taverns, training halls, and temples (and which was designed to parallel the general sorts of places described in Skirmisher's Gold-bestselling City Builder ). 

Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,”  and can be used either in conjunction with them or on its own. 

* A section on 17 races native to the world of Kos, including Antaeans, Arachneans, Cynocephalians, Island Gnomes, and Myrmidons. 

* Sections on Languages, Clothing, Wealth & Money, Entertainment, Military Organizations, and Adventurer Culture. 

Men & Monsters of the Aegean is Skirmisher Publishing's first title for the BASH Fantasy role-playing game system. It presents a dozen player character races and 30 types of monster, with multiple variants for many of them, all inspired by the myths and legends of the Classical world and each with an Adventure Hook and background information integrating it into the setting. 

New races include the hulking Antaeans, the Myrmidons who followed Achilles in the Trojan War, and the dog-head Cynocephalians. Monsters include everything from familiar creatures like the Cyclops, Manticore, Pegasus, and Sphinx to more exotic ones like the Drakon, Empusa, Hippalectryon, Ophiotaurus, and Sea Leopard.

Player's Guide to the Aegean  is Skirmisher Publishing's second title for BASH Fantasy! This sourcebook provides the information you need to create characters for the Swords of Kos Fantasy Campaign Setting  using the BASH Fantasy system. It accomplishes this by presenting the various playable races and backgrounds and providing you with the details you need to generate a character of that race, including the exciting new Antaean, Arachean, Bull Centaur, Cynocephalian, and Myrmidon.


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