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Tap fly (not flappy bird) - Flappy Bird - CoolGames



I am developing a simple game in which a character fly when you tap/click the screen. keep tapping the character will fly (some what similar to flappy bird and jet pack). However the movement is not smooth at all, as of jet pack.

I think speed++ is not a smooth way to increase the speed, I am not sure but may be adding some time related variable to increment may improve it, moreover adding a gravity will make it more realistic but i have no idea how to do it, I have read few blogs, first thing I am not able to search with the correct keyword, and second thing is they are so hard understand because they contains platform related codes. Please help.

Q: How to add acceleration and gravity to an object (sprite) which fly when user tap or click and fall on release? Something similar to jet pack joyride (only up and down movement)

I am developing a simple game in which a character fly when you tap/click the screen. keep tapping the character will fly (some what similar to flappy bird and jet pack). However the movement is not smooth at all, as of jet pack.

I think speed++ is not a smooth way to increase the speed, I am not sure but may be adding some time related variable to increment may improve it, moreover adding a gravity will make it more realistic but i have no idea how to do it, I have read few blogs, first thing I am not able to search with the correct keyword, and second thing is they are so hard understand because they contains platform related codes. Please help.

Q: How to add acceleration and gravity to an object (sprite) which fly when user tap or click and fall on release? Something similar to jet pack joyride (only up and down movement)

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